AI Insights · Timothy · January 2022
Top 5 First Person Games on iOS in Dominican Republic - Q4 2021
In Q4 2021, the top 5 first person games on iOS in the Dominican Republic saw varied performance in terms of downloads, revenue, and active users. Notably, [Call of Duty®: Mobile](https://app.sensortower.com/overview/1287282214?country=US) led with significant weekly revenue and active user counts.
Throughout Q4 2021, the top 5 first person games on iOS in the Dominican Republic exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
Call of Duty®: Mobile from Activision Publishing, Inc. saw its weekly revenue fluctuate, starting at around $6.1K and dropping to $3.5K by early November. The revenue then peaked at approximately $6.9K in mid-December. Weekly downloads were relatively stable, hovering around 2.4K to 3.1K, with a notable increase to 3K in the week of December 20. Active users remained consistent, ranging from 39.9K to 45.2K throughout the quarter.
Sniper 3D: Gun Shooting Games by Wildlife Studios experienced a varied revenue trend, reaching a high of $615 in late October and ending the quarter at $449. Weekly downloads peaked at 2.3K in late October, while active users grew steadily from 6.8K in September to 8.8K in December.
Hooper Hooper from smartmobi technology limited saw a significant spike in downloads, reaching 12.8K in the week of October 11. However, downloads dropped to around 779 by early November. Active users followed a similar trend, peaking at 10.5K and then declining to 120 by the end of December.
Traffic Rider by Skgames Yazilim Muhendislik Teknoloji Ltd. Sti. had a steady revenue stream, with weekly earnings between $23 and $86. Downloads were consistent, ranging from 499 to 821, and active users increased from 4.2K in September to 6.5K by the end of December.
Food Cutting - Chopping Game by Lion Studios had minimal revenue impact but showed a steady download rate, peaking at 1.3K in early October before settling around 279 by late December. Active users followed a similar pattern, starting at 1.8K and ending the quarter at 326.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.